> For the complete documentation index, see [llms.txt](https://docs.samscreations.eu/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.samscreations.eu/samsseasons/seasons/summer.md).

# Summer

## ☀️ Summer

*Long, warm days under a high sun. Fields ripen, but the heat wears travellers down.*

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### **How it looks?**

* Deep, rich greens; turquoise, sunny water.
* Green leaves fall now and then, more towards late summer.
* Fireflies over the grass on summer nights.
* Shooting stars streak across clear night skies, most often in mid summer (`sky.yml`).
* Crickets chirp at night.

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### **Weather and time**

* The driest season: rain on only 15-25% of days, but when it rains, 40% of those days bring a thunderstorm.
* Long days and short nights: summer nights pass up to 60% faster.

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### **Temperature**

* Warm: about 6-9 °C on top of the biome. Deserts and savannas get really hot; heavy armour makes it worse.
* When it gets **hot**, players get hungry faster and sweat; when it gets **scorching**, they get Weakness and see small flames around them.

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### **Farming and animals**

* Pumpkins and melons grow 40% faster; berries 30% faster, with a chance of extra berries.
* Bees and frogs are still around.
* Zombies in hot biomes can appear as **husks** under the open sky (up to 40% in mid summer). Fewer slimes.

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### **Fishing**

* Vanilla bite speed. Special catches: **Sunfish** and **Lazy Carp**.

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### **Festivals**

* **Midsummer** on day 4.
